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How to build for ios from unity on windows


How to build for ios from unity on windows

There are different way to build for ios from unity on windows.


Disclaimer: Running any macOS on non-Apple hardware is against the Apple EULA. Please acknowledge the risk and proceed on your own responsibility.

 Xcode Method:

While installing Unity, don't skip to check "iOS deployment" and your Unity (on Windows) will be ready to build an Xcode project.

Next, just assign this Xcode project on a Mac with Xcode installed and you will be ready to compile the project to be run on your iOS device.

Complete Tutorial here https://medium.com/@ryoichirooka/unity-ios-on-windows-deploying-to-iphone-from-within-unity-editor-on-windows-machine-using-vmware-15eb7cbcbf83



Unity Asset:

iOS Project Builder for Windows


No longer need to switch to your Mac and fire up Xcode to build your games for iOS. Save time and build them directly from Windows.

screenshot 


This one-stop build tool takes as input:
- an Xcode project directory created by Unity
- (optionally) a digital signing identity
...and creates an IPA package of your iOS app and immediately serves it for OTA (over the air) deployment, AND a .deb package of your iOS app ready to be deployed with Cydia. Upload your fresh app instantly to any iOS device connected to your network!

Debug made simple
The Remote Debug Console receives all your application logs and displays them live on your computer's screen, while your app is running on your device. Even stack dumps are transferred when it crashes !
No jailbreak needed!
Simply reuse your digital signing identity from Apple's iOS Developer Program (or create a new one). If your device is jailbroken, it's even simpler: in this case, no signing identity is required.




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