Shader scripts used for all rendering. Most of the advanced rendering is controlled via Material class. Shader class is mostly used just to check whether a shader can run on the user's hardware ( isSupported property) and to find shaders by name ( Find method). download this book from amd developer central pdf free book!
Unity3diy is a blog for unity game developers. We publish latest from unity asset store, unity game engine, unity software, unity technologies, unity games. Also unity packages and assetstore like uni tabs unity, paint 3d, qooapp, unity performance tool and an object reference is required for the non-static field.