Skip to main content

Posts

Showing posts with the label voxel

Cubiquity for Unity3D, (Voxel Engine)

Requires Unity 4.3.4 or higher and worth $200. About Cubiquity Cubiquity is a flexible and powerful voxel engine for both the free and pro versions of Unity. It can be used to create terrains with caves and overhangs that can be edited in real time, or to create retro-style environments built from millions of colored cubes. Unique features - Support for both smooth terrain and colored cubes type environments. - Built on a C++ native code library (but works with the free version of Unity). - Support for multiple volumes which can exist in transform hierarchies. - Unique material blending algorithm on smooth terrain. - Direct voxel access for implementing procedural generation. - Publicly accessible Git repository and issue tracker. Current limitations - Only desktop platform are supported (Windows, OS X, Linux). - Volumes size is currently limited to a few tens of millions of voxels. - All C# and shader code is included but not the C++ code. Free evaluation! You can download a fu