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Showing posts with the label madebyunity

Bravo Storm Achievments are Awesome, The game was shut down!

Bravo Storm beta is a video game that comes with the Facebook game network. Bravo Storm is a explicit first person shooter you are able to play inside your web browser using Unity Webplayer, here on Facebook! The reason why a first person shooter?  A SALUTE to all Bravo Storm players! It's the end of an era. Thank you for being with us and creating this great community!   Below is a post, Bravo storm announcing about game shut down

What is Unity ? Company Facts You Should Know

About Unity Unity technology try reinventing the game markets alongside Unity, some sort of breakthrough improvement system of producing games also entertaining 3D and 2D knowledge like classes simulations furthermore specialized plus architectural visualizations, throughout mobile, desktop computer , website, system alongside platforms  unity game engine market share Unity is provided with all the vision on democratize video game developing plus degree your acting field towards developers across the world. With sector-disrupting costing also business tactics, great ease of porting at many programs, a-deep though friendly undertaking editor furthermore your exciting games advertising, user retention to analytical service Unity tends to make creating worthwhile video games much quicker than in the past. Company Facts The Unity engine is for sure will dominant worldwide game development software. More games are built with Unity than using any other game technology. A lot

Unity Native 2D Tools

As part of our Unity 4.3 announcement here at Unite ’13, we’re thrilled to show off our native support for 2D development. Our users have been making 2D games for many years at this stage, and we felt it was about time we stepped up and acknowledged that fact, and brought native support for Sprites and related 2D workflows to Unity. With the knowledge that Unity users love making 2D games in Unity – evidenced by some incredible titles (see BattleHeart , Tumbledrop , Ski Safari , Bad Piggies , Year Walk , to name but a few) as well as some fantastic tools in our Asset Store – we decided to look at how to make the Unity workflow you already know and better support 2D. In future you’ll see a lot more in these tools, but as part of the first release you can expect features such as - New Sprite type, with an editor that will auto slice your 2D graphics for you Upgraded Animation window with Dopesheet style view and quicker parameter animation Integration with the Animator to