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Showing posts from February, 2020

How to build for ios from unity on windows

There are different way to build for ios from unity on windows. Disclaimer : Running any macOS on non-Apple hardware is against the Apple EULA. Please acknowledge the risk and proceed on your own responsibility.  Xcode Method: While installing Unity, don't skip to check "iOS deployment" and your Unity (on Windows) will be ready to build an Xcode project. Next, just assign this Xcode project on a Mac with Xcode installed and you will be ready to compile the project to be run on your iOS device. Complete Tutorial here https://medium.com/@ryoichirooka/unity-ios-on-windows-deploying-to-iphone-from-within-unity-editor-on-windows-machine-using-vmware-15eb7cbcbf83 Unity Asset: iOS Project Builder for Windows No longer need to switch to your Mac and fire up Xcode to build your games for iOS. Save time and build them directly from Windows.   This one-stop build tool takes as input: - an Xcode project directory created by Unity - (optionall