this release is not compliant with the google play 64-bit requirements unityBeginning August 1, 2019, your apps published on Google Play will demand to support 64-bit architectures. 64-bit CPUs achieve faster, richer experiences for your users. Combining a 64-bit version of your app gives performance improvements, makes way for future discovery, and sets you up for devices with 64-bit-only device.
The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 2.
Solution:
The solution is to turn off support for x86 devices in your Target Architectures.I was able to publish my app after uncheking x86 support.
Try this, if it work for you then please comment and share my post.
Thanks
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