Inside Unite Europe today, Unity Technologies revealed a modification of the pricing programs for the fashionable videogame engine Unity 5. The new tier plan is actually targeted at inspiring independent developers to do business with the engine whilst not limiting bigger company. All versions of Unity 5 are going to add Android and iOS Pro add-ons as standard without extra costs.
It’s harder to be successful today. Market is larger, consumers are spending their time in different ways. Mobile is in the ascendancy, console and PC need bold creativity and VR/AR is in a pioneer moment. Against this, Unity isn’t as accessible as it could be – a core product with add ons for a larger up front price and upgrade fees every 2 or so years didn’t seem to be cutting it.
So, we wanted to simplify. We wanted to give more value. With our three new products we’re confident we have increased the ability for you to reach the largest audience, provided increased no worry access to the latest tech and made Unity more affordable.
says an article on the official Unity Technologies blog
What are the new products and prices?
Unity PersonalPersonal stays as it is. Free and fully featured. It’s democratization of development at it’s best. Revenue or funding cap of $100k per year.
Unity Plus – $35/month for a 12 month plan. $49/month, for a monthly plan.
An all-new version of Unity, designed for individuals and teams who want even more useful and effective tools that will help them release commercial games and interactive experiences. Plus comes with the same revenue cap as Personal, $100k per year.
Unity Pro – $125/month with one year commitment, no revenue cap.
The new and improved version of Unity Pro for professional individuals and teams who need complete flexibility for creating commercial games and interactive content.
Unity Enterprise
For large organizations wanting source code and enterprise support. Unity Enterprise is purchased through a Unity representative, pricing upon request.
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