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Showing posts from January, 2019

Grass for unity free

A guy on unity forum share grass shader. Free Surreal PBR Grass Shader Beta Release - FREE So I've decided to give back to the wonderful Unity community and make this a free asset for you guys. If any of you make custom updates, give it to me and I will update the source code. Git: https://github.com/tchpowdog/SurrealGrassShader/tree/master/SurrealGrassShader Setup Tutorial (no audio): If anyone has questions, please feel free to ask. I'm not a good tutorial giver, so... But it's pretty easy to setup, I think. NOTE 1: If you use a density map, make sure to make it read/writable in the import settings. NOTE 2: This does work on meshes, just make sure your Target GameObject has a collider. This uses raycast, so whatever your collider(s) looks like along the Y axis will be the footprint of the grass. NOTE 3: The tutorial video is choppy when I pressed play, that's due to the recorder, you can see in the stats screen that I get good framera