InControl is an input manager for Unity3D that standardizes input mappings around a variety of platforms for most common controllers.
InControl will make it easy to add controller support in your game using a simple, powerful API. Most of the hard work of mappings are managed for you with plenty of controllers handled cross-platform, and more to be added continually. Include virtual touch controls, or keyboard mappings to the game with only a few clicks, and get it feed directly into the API you're already utilizing being a virtual controller.
Features
• Xbox 360 controller
• PS3 & PS4 controllers
• PlayStation Vita PSM
• Apple MFi controller (iOS 7+)
• OUYA, Amazon Fire and many more!
• Touch controls
• Keyboard and Mouse
• XInput, with rumble! (Windows)
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